Files
DoubleSnake/frontend/game/scripts/Game/Loop.js

33 lines
1.0 KiB
JavaScript

import Game from "./Game.js"
class Loop{
/**@param {import("../../../../backend/node_modules/socket.io-client".Socket} socket @param {Game} game Autocompletions VSC*/
constructor(socket, game){
this.socket = socket;
this.game = game;
this.socket.on("loop", (data) => { this.loop(data) });
}
loop(data){
this.game.playGround.resetOverlays();
const tiles = data.playground.tiles;
tiles.forEach((row, x) => {
row.forEach((tile, y) => {
if(!tile) return;
console.log(tile)
if(tile.class === "Snake"){
/** @type {HTMLImageElement} */
const tileImg = this.game.playGround.getOverlayTile(x, y);
tileImg.src = `./assets/Snakes/${tile.color}/${tile.type}.png`;
tileImg.style.display = "block"
tileImg.style.transform = `rotate(${tile.deg}deg)`;
}
})
});
}
}
export default Loop;